I found a bug where when your end location is on a wall and your top speed is 3/0 not sure (might be for all speeds). When you FIX you stand still in the next round but also hit the wall, so basically you fix +2 damage and hit wall -2. And your car gets stuck on the wall. see below example.
All commands after round 9 for id:2 is FIX.
round:9
player: id:2 position: y:4 x:54 speed:3 state:HIT_WALL statesThatOccurredThisRound:USED_BOOST, HIT_MUD, HIT_MUD, HIT_WALL boosting:false boost-counter:0 damage:5 score:-16 powerups:
opponent: id:1 position: y:3 x:57 speed:8
[░░#░░░░░░░░T░░░░░░░Φ░#░░░░]
[░░░░░░░░░░░░»░▓░░░░░##░░░░]
[░░░░▓░░░1░░░»░░▓░░░T##░░░░]
[░░░░░2░░»░░░░░░░▓░░░#▓░░░░]
round:10
player: id:2 position: y:4 x:54 speed:3 state:HIT_WALL statesThatOccurredThisRound:FIXED_CAR, HIT_WALL boosting:false boost-counter:0 damage:5 score:-21 powerups:
opponent: id:1 position: y:3 x:66 speed:8
[░░#░░░░░░░░T░░░░░░░Φ░#░░░░]
[░░░░░░░░░░░░»░▓░░░░░##░░░░]
[░░░░▓░░░░░░░»░░▓░1░T##░░░░]
[░░░░░2░░»░░░░░░░▓░░░#▓░░░░]
round:11
player: id:2 position: y:4 x:54 speed:3 state:HIT_WALL statesThatOccurredThisRound:FIXED_CAR, HIT_WALL boosting:false boost-counter:0 damage:5 score:-26 powerups:
opponent: id:1 position: y:3 x:81 speed:0
[░░#░░░░░░░░T░░░░░░░Φ░#░░░░]
[░░░░░░░░░░░░»░▓░░░░░##░░░░]
[░░░░▓░░░░░░░»░░▓░░░T##░░░░]
[░░░░░2░░»░░░░░░░▓░░░#▓░░░░]
round:12
player: id:2 position: y:4 x:54 speed:3 state:HIT_WALL statesThatOccurredThisRound:FIXED_CAR, HIT_WALL boosting:false boost-counter:0 damage:5 score:-31 powerups:
opponent: id:1 position: y:3 x:81 speed:0
[░░#░░░░░░░░T░░░░░░░Φ░#░░░░]
[░░░░░░░░░░░░»░▓░░░░░##░░░░]
[░░░░▓░░░░░░░»░░▓░░░T##░░░░]
[░░░░░2░░»░░░░░░░▓░░░#▓░░░░]
Anyone experiencing the same bug?