Entelect Challenge Arctica - Phase 2 Release - Version 2022.2.0
Welcome to phase 2 of The Entelect Challenge. Thank you for waiting so patiently for the new release! The code is out, go and pull!
There are a few new features to spice up the game play, as well as provide an entirely new approach to the PVP strategy.
New features:
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Buildings:
- As the game is based on an RTS (real-time strategy), we decided to bring in the building feature to allow villages to start claiming land and expanding their reach.
- A building is placed using the appropriate command for a specific building.
- There is currently only one building type that you can place, Quarry, but we will be adding more ASAP!
- Each village now starts out with the Base building as its base. Bases cannot be placed.
- Each building comes with an associated resource cost and build time.
- Buildings can only be placed within your territory on empty nodes (i.e. positions that don’t already have a resource node or building).
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Territory:
- Territory is a claim on a piece of land. Each building has a square of territory around it, where the building’s associated territory size is the side-length of the territory square.
- Territory cannot change once it has been claimed. This means it is first-come, first-served:
- You cannot steal another village’s territory (see game-rules.md for an example)
- Buildings can be placed in order to expand your territory in the direction you wish.
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Gold:
- This is a new resource that is required to fund the development of your village. Each building has a gold cost among the resource costs that are required to build it.
- Gold is obtained through mining:
- Since stone and gold are both obtained through mining, the action has stayed the same but the resource acquired depends on the resource node that is targeted.
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Buffs/Debuffs:
- This is the benefit of buildings and territory.
- Buildings and territory provide different types of advantages:
- Increases in resource rewards
- We are also contemplating a decrease in travel time - comment in this thread if you would like that
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Project Structure Change:
- To make development a bit simpler for us, we have merged the Logger and GameRunner projects into the game-engine solution. This shouldn’t affect the starter pack, however you will see a slightly different project/folder structure in the Arctica codebase.
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Bugs:
- no, this is not a feature…
- there are a few bugs around territory and available nodes that we are aware of and in the process of fixing. We thought it was more important to release the game than fix the bugs at this stage.
We hope that you enjoy these new changes and that the next stage of Arctica is super exciting!
As always, please feel free to post any questions, concerns, and bugs on the forum! Once again, thank you for your patience