Bot Runner Hardware

@LouisLotter, similiar issues have cropped up in the past also.
Some theories were put forward that disk I/O might be causing (technically incorrect) timeouts to be detected.
I have noticed that it can indeed be a problem on my local machine (running a game while deleting some older game logs for example).

I am also one of those silly Java guys - have seen some “timeout” issues in the past, but not in my last 4 (?) submissions.

That said, I was also a bit worried aboug GC, so have made some efforts to keep mem use as flat as possible.

Anyway, I thiink this was the previous thread on this:

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