Code Freeze

Isn’t the resolution for the first block issue that that is how it is supposed to work, to avoid double-counting the block the player ends up/starts on each round? That mud/oil/powerup would have already been applied on the previous round, so applying it again would double-count it. This is what it was changed to fix!

Regarding point two, there is still the question mentioned in the second point here: Command Execution Order