Damage and range constants

The gamestate file has e.g. :
“freezeDuration”: 5,
“range”: 5,
“count”: 3,
“freezeRadius”: 1

These are going to be constant and the same in the tournament, right?

Hi @markus27183

In the latest starter pack we included some community feedback in terms of balancing. The values are now final and it will be the same in the tournament.

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