Morning EC team, I’ve opened a PR to add the bot’s current movement state (idle, jumping, etc.) to the published bot state. I’m hoping you’ll consider to add it, because at the moment it’s fairly difficult to infer the bot’s actual state, especially when bugs get involved (e.g. when you fall on a collectible block, you stop falling and go into the idle state - accounting for bugs like this is going to be very time consuming). It would be super helpful to get this feedback from the engine, so that if our bot gets into a weird state it can at least attempt to recover from it. PR here:
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