See below, it seems like the game doesn’t render the map to reflect the new game state for blocks passed.
Starting round: 45
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round:45
player: id:1 position: y:1 x:328 speed:9 state:HIT_MUD boosting:false boost-counter:0 powerups: OIL:4, BOOST:1
opponent: id:2 position: y:3 x:271 speed:8
[░░░░░1▓▓░░»░░▓▓░░░░░░░░░░░]
[░░░░░░░░░░░▓░░Φ░░░░░░▓░░▓░]
[░░░░░▓░▓░▓▓░░░░░░░░░░░░░░░]
[░░░░░░░░░░░░░▓░░░░░▓░░░▓░░]
C;45;NOTHING
C;45;ACCELERATE
Completed round: 45
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Starting round: 46
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round:46
player: id:1 position: y:1 x:337 speed:8 state:HIT_MUD boosting:false boost-counter:0 powerups: OIL:4, BOOST:2
opponent: id:2 position: y:3 x:280 speed:9
[░»░░▓1░░░░░░░░░░░░░░▓░░░░░]
[░░▓░░Φ░░░░░░▓░░▓░░░░▓░░░░░]
[▓▓░░░░░░░░░░░░░░░░░░░░░░░░]
[░░░░▓░░░░░▓░░░▓░░░░░░░▓░░░]