Multiple Players

I don’t know if its just me but starting a game with 2 players places both players at the exact same starting coordinates.

I also noticed a substantial starting delay with more players causing really weird behavior and input lag, not sure how hard this will be to debug, but if i get a solution ill submit a PR

Urgh.
I haven’t even tried that yet.

So we all start at the same location? That seems…sucky.