Not sure if I’m going crazy, missing something, or if I found a bug…
Please consider state at round 6:
Player one choose RIGHT, so will be hitting, in this order:
- MUD (end block)
So I would expect the state of the player to be HIT_MUD in round 7, because that is the last bad thing we hit.
And, indeed, it is actually HIT_MUD.
Well and good.
Ok, so then fastforward to round 33 (of the same game).
Player 1 is again choosing RIGHT.
So it will hit, in this order:
It ends on empty block.
So given the stuff we hit, I would expect the end state to be HIT_MUD.
However, we then see this:
Final status is HIT_WALL instead.
So what am I missing here?