I’ve written a python-based console visualizer with no external dependencies. It looks basically exactly the same as the game-engine’s text-map output but it renders the movements one block at a time in real-time (meaning it moves faster/slower based on the speed) (just a lot easier to watch than replaying the text-maps). A demo of the output:
Source code can be found at this gist. I’ve only tested this on Linux but it uses ANSI terminal escape codes so it should be fairly portable. To use it you just need to run the script inside a match logs folder. Please excuse the horrible code - it’s better if you just look at the pretty animations
It displays two maps, one for each player representing their separate views. You can modify the playback speed and fps by changing the spr and fps variables, respectively (line 34). Let me know if there are issues and I’ll check if I can fix it. I know that it currently skips the first round but this is due to the output of the game-engine starting at round 2’s starting position, but for now I’m just leaving it as is.