Execution time is used as a tiebreaker in the rare situation where two players have the exact same score in a tournament. This is applicable to all tournaments, not just the finals. I hope that clarifies it
I have spent far too much time looking at the live game today.
One of my games has been a tie! Equal points after 400 rounds - quite impressively unlikely.
I notice that it’s been attributed as a loss for me though, even though my bot had the lower execution time - has the tiebreaking code gone wrong, or is this something that gets fixed later when you review the games? @Renette
@Malman I have two tied games and and both appear as losses in the tournament results. For one of them I know I have less execution time. And against you I seem to have more.